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Thursday, July 18, 2013

Crafting

In the near to mid-future I'll have a forum of some sort ready for all of you, and crafting will no doubt be
the biggest topic.  Each of the 5 professions will have their own sub-heading to post under.

So, the five professions are:

Weaponsmith
Armorsmith
Enchanter
Alchemist
Provisioner

Most likely you can only master 2 of these professions.  The reason for this is to create a healthier bartering
system, where your guild mate makes you a sword, and you go ahead and enchant her axe.

Fishing, is more methodical in a real cool way.  Depending on the hole you fish in, you have to find that right kind of bait to hook the fish.

Finding books on the other hand, is a very interesting topic because none of them take up any of your inventory slots.  In other words, you can have every book in the game (about 1000 or so,) if you are lucky enough, with a weight of 0 in your backpack.  Yes, that would be too messy.   I'm also figuring there will be quite a market for some of those tomes out there.

Skyshards and ore deposits will not re-spawn in the same places as in other games, making it less likely for a person to regularly farm them, resulting in a decrease of the value of the shards or stones themselves.

TESO dev's clearly don't  want to make this a game about farming, but exploration, crafting, and the overall joy of discovery.  That's what hooked me on the previous games in the first place.

Farming is a chore, and not in any way fun.  If ore veins and chest randomly appear, then nothing appears to be stagnant, and you will find that you are not falling asleep on your keyboard.

 Here are 2 important links where crafting info are found:

http://elderscrollsonline.com/en/news/post/2013/05/20/ask-us-anything-gathering-and-exploration
http://tamrielfoundry.com/development-faq/#crafting

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